Papa gets into all kinds of trouble.

If you’re not familiar with Jarate, here – have a go.

I hope you’ve enjoyed the Team Fortress 2 references. They’ll be coming to an end this month. Next up is something worse – so much worse. Try and guess what it is.

Plowing on, I finally beat Mass Effect 2. I ended up a level 30 sentinel and did pretty much everything there was to do. The ending was pretty cool and I’ll probably go through the game again and play as a “renegade”. Everyone survived except for the mercenary. I did his special quest, but I didn’t do it the way he wanted me to. Alas!

As far as the game itself goes, the combat model improved over Mass Effect, but there were less side quests to do. The mineral gathering mini-game still wasn’t fun, but it was somewhat better than the first game where you had to drive the rover around. Weapons could have used more configuration options and well, just more overall. Some parts of the story felt more like a movie than an RPG. I wish Bioware would wander closer to “sandbox” and farther away from “game on a rail”. I guess it’s hard to have a really tight story line and let the player do whatever he wants to do. The Citadel needed to be expanded. The end game was still too easy. I played on “veteran” and am thinking about going through the second time on “insane”. Maybe I’m just really good, but I sort of doubt it. If you only like RPGs with a lot of stats and numbers, this one won’t keep you satisfied. I, however, like all kinds of RPGS, so I thought ME2 was a good game overall and am looking forward to the next installment (despite my nitpicks).

The rest of the week was a blur. Time flew past me and I’m not sure where it went – probably into some Steam game. Next week should be a pretty normal week, so I’ll get back to my programming. Currently I can make an @ symbol run around the screen. Think of it as the world’s easiest rogue-like. I guess it’s a start, right?

There’s no voting incentive this week. thanks everyone!